The All-in-One Gematria (this
article has appeared in various zines in slightly edited versions)
by Howler
All-in-One Gematria (or A-I-O in short) is a system of gematria used to
study the works of the author H.P Lovecraft. The system has been
explored in an online discussion group dedicated to explore what
Lovecraft called Yog-Sothothery (nowadays mostly is referred to as
Cthulhu Mythos). The main purpose with this system of gematria is to
search for interesting patters that can be used in magical explorations.
There are a few ways one can approach a system like this depending on
how one view the findings. Let me just list two of them to give you
some ideas:
First of all one can take the approach that reality is something
illusionary and floating and ultimately depends on your view of it. An
interesting way to bring forth changes to the current reality set-up
with this view in mind is to do this is by obsessing over the found
patterns (and select the found patterns one find meaningful) and do
this to the degree that it breaks the subjective set-up and allows one
to reconfigure, or even break through, the matrix according to ones
will.
Magical obsession is usually done by obsessing over pictures but it can
be done with numbers as the base too with great results. The numerical
patterns found can for example be used as the basis for various magic
workings and rituals, dream work or art etc..
Another way is to look at found patters as traces of esoteric knowledge
and to separate them from the mere literary constructions that
Lovecraft used to get the stories floating. A good reason for this view
is the well known fact that Lovecraft got many of the ideas from his
dreams, like the name Nyarlathotep to give an example, and receiving
secret knowledge through dreaming is far from a new idea. This isn't
just the case for Lovecraft's 'Dream Cycle' but run like a thread
through all of his works. Lovecraft was an experienced dreamer and used
elements from his dreams as inspiration for his stories.
In the east the method of receiving esoteric knowledge through dreaming
has been known for ages. In Buddhism there is this thing called
'termas' which means 'treasures' and the term is used to describe
hidden things that can be either physical object such texts buried in
the ground/cave etc. or hidden encoded within the elements/ether and so
on. When the time is right someone will find this treasure or receive
this knowledge and thus it can be passed along to other humans. There
exist a 'Dream Yoga' tradition in Buddhism and many religious
scriptures and practices are said to have been received though this
tradition. This is the sort of occult knowledge that might be hidden in
Lovecraft's works. So with this take on it the A-I-O gematria system is
used to search for and separate dream termas from his literary
constructions. The findings can then be used further in practical
occult work or in related areas too and I gave some suggestions in the
section about magical obsession.
Let's move on to why the system is called 'All-in-One', a name
known to Lovecraft fans as a title for the entity called Yog-Sothoth.
To answer this we have to talk about how the system came into being. It
started by a dream about fractals and spirals that I had during a time
when I experimented with various gematria set-ups for the English
language. The dream inspired me to try to base a new system on a
sequence of numbers that are closely connected to fractals and the
chaos theory, namely the Fibonacci sequence. After applying that to the
English alphabet by dividing it into 8 groups (the trick to get 26 to
24 characters is that v&wand c&k is bundled together) I tried
it out and the system was found interesting, but I put it aside while
working on other projects. Later talk about applying gematria to
Lovecraft's works came up so I dusted it off and it has been found
highly suitable for this work. It was first simply called 'Fibonacci
Gematria' but since 'Fibonacci' and the phrase 'All-in-One' was found
to have the same gematrical value the name change came natural. It has
later been found that it would also have been equally natural to in
fact call the system 'Cthulhu Gematria' but more about that when we go
into practical calculations. One can't help reflecting on how the
Yog-Sothoth title 'All-in-One' is a very suitably name for a system
built upon the Fibonacci numbers as those numbers seems to be
everywhere in nature, from the number of pedals on a flower to the
shape of sea shells, and it's in fact so common that it's sometimes
referred to a 'Law of Nature'. The Fibonacci sequence is the sequence
of numbers where each value is obtained from the sum of the two
preceding after two starting values. The higher a number is in the
sequence the closer to the Golden Ratio it gets. On top of that there
are many other area were these numbers are present and one example is
how the now widely discussed Mayan calendar actually has the number 13
(both a Fibonacci number and a Prime number) as its base number (in the
case of A-I-O in fact the eight group used by the system).
Before we go into how the system works and get into some examples let
us first summarize the above. A-I-O is based upon the first eight
values from the famous Fibonacci sequence and it is used to through the
author H.P Lovecraft's works in search after interesting patterns.
Okay with that done let's take our first look on the system.
The first eight values in the sequence are:
0 1 1 2 3 5 8 13
And by using eight values it's easy to divide the English alphabet in
three parts (8 * 3 = 24 and as c&k and v&w can be said to be
connected to each other and thus bundled together) and assign it the
sequence like this:
All-in-One Gematria:
a b c&k d e f g h
i j l m n o p q
r s t uv&w x y z
0 1 1 2 3 5 8 13
a,i,r = 0
b,c,j,k,l,s,t =1
d,m,u = 2
e,n,v,w = 3
f,o,x = 5
g,p,y = 8
h,q,z =13
An example: Let's say we want to calculate the number of the word:
'magic'. We then look each letter up in the list above and add them up
together in this way:
'magic':
(2)m+ (0)a + (8)g + (0)i + (1)c= 2 + 0 + 8 + 0 + 1 = 11
Let's goon with some more examples but within a more Lovecraftian
context.The beginning examples mainly concentrate around the name
Yog-Sothoth but the same type of findings can be found about many other
deities, areas and phrases in his work. Anyway here we go:
First let us go back to the question about why this system is called
All-in-One gematria instead of the previous name. Well as its primary
use is to calculate works from Lovecraft changing the name reflecting
this was tempting and it was found that
'Fibonacci':
(5)F +(0)i + (1)b + (5)o + (3)n + (0)a + (1)c + (1)c + (0)i = 16
has the same value as
'All-in-One':
(0)A + (1)l + (1)l - (0)i+ (3)n - (5)O + (3)n + (3)e = 16
Also Yog-Sothoth as the 'All-in-One' is also referred to as the
'One-in-All' with combined
(16)'All-in-One' + (16)'One-in-All' = 32 which is the number of paths +
sephirah on the tree of life (22paths + 10 sephirah).
There is another intriguing connection to Lovecraft's Yog-Sothothery in
general and the deity Cthulhu specifically. This is the why it also
could have been 'Cthulhu Gematria' or something similar. Let's check
out the number of
'Cthulhu':
(1)C + (1)t + (13)h + (2)u + (1)l +(13)h +(2)u = 33
That is in itself is an interesting number but I got surprised when I
decided to add up the 8 first numbers from the sequence A-I-O is
created upon:
0 + 1 + 1 + 2 + 3 + 5 + 8 + 13 =33!
Yes, it adds up to the number of Cthulhu! And on top of this we could
write the 'All-in-One' as a title:
'The All-in-One' and that also have the value 33.
Let us also explore the word 'Yog-Sothothery' which is the word
Lovecraft himself used to describe the stuff that later came to be
known as the 'Cthulhu Mythos' (the later phrase was invented by August
Derleth).
'Yog-Sothothery':
(8)Y +(5)o + (8)g + (1)S + (5)o + (1)t + (13)h + (5)o + (1)t + (13)h +
(3)e+ (0)r + (8)y = 71
Now the number of 'Yog-Sothoth' happens to be 60
(8)Y + (5)o + (8)g + (1)S + (5)o + (1)t + (13)h +(5)o + (1)t + (13)h =60
And as we previously calculated 'magic'= 11, so 'Yog-Sothoth' + 'Magic'
=71, so Yog-Sothothery can be interpreted as Yog-Sothoth Magic!
If we also allow ourselves to play around with reduced numbers (as in
numerology) and can't help reflect upon the fact that:
'Yog-Sothoth'= 60 is reduced to 6 (6 + 0 = 6) and that the same number
as the reduced values for 'key' = 12 =>3(1 + 2 = 3) + 'gate'=12
=>3(1 + 2 = 3) added together (remember how Yog-Sothoth is referred
to as the key and the gate in the works of Lovecraft).
Also as a last example with Yog-Sothoth we can't resist to comment on
how many people draws parallels between Yog-Sothoth and Choronzon even
if this is taking it a bit away from the Lovecraftian paradigm.
Choronzon, the Dweller in the Abyss & Demon of Dispersion etc., is
said to have the number 333 attributed to it.
333 in can be written as 3 3 3 or 'three three three'
'three' gives us the value:
(1)t + (13)h + (0)r + (3)e + (3)e = 20
So 'three three three' = 60, the number of Yog-Sothoth!
Some other examples:
The last paragraph of 'The Hound' begins with 'Madness rides the star
wind...'
'Madness rides the star wind...”
(12)Madness + (6)rides + (17)the +(2)star + (8)wind = 45 and that
happens to be the same name as 'Yuggoth'.
How is Yuggoth described in Lovecraft's work? Let's look at an example:
'Yuggoth... is a strange dark orb at the very rim of our solar
system... There are mighty cities on Yuggoth-great tiers of terraced
towers built of black stone... The sun shines there no brighter than a
star, but the beings need no light. They have other subtler senses, and
put no windows in their great houses and temples... The black rivers of
pitch that flow under those mysterious cyclopean bridges-things built
by some elder race extinct and forgotten before the beings came to
Yuggoth from the ultimate voids-ought to be enough to make any man a
Dante or Poe if he can keep sane long enough to tell what he has
seen...' - From H. P. Lovecraft's 'The Whisperer in Darkness'
So it looks like the phrase 'Madness rides the star wind' could in fact
be a hidden reference to Yuggoth! It even looks and feels right in
writing:
Yuggoth - Madness [that] rides the star wind.
There is many more like this. For example one can't help reflecting on
the fact that the value for the phrase:
'The Call of Cthulhu'= 63
And that happens to also be the value for phrases suchas:
'Cthulhu Fhtagn'
'A dead fleshless monstrosity' (keep in mind how the great old ones are
described...is this what 'fleshless' is about: 'they had shape -for did
not this star-fashioned image prove it? - but that shape was not made
of matter.' [Quote from 'The Call of Cthulhu']
'Dead Cthulhu waits dreaming'
'A ring of worshippers'(A reference to the Cthulhu Cult hearing the
call?)
'Call the slow sailing stars by name' (Might have to do with: 'When the
stars were right, They could plunge from world to world through the
sky' [Quote from 'The Call of Cthulhu']. Actually 'The stars are right'
seems to also have a connection to the phrase we discussed above,
'Madness rides the star wind' as this seems to describe well what will
happen when the Great Old Ones jump between worlds, and interestingly
the two phrases both have the same gematrical value and let me just
briefly mention that some other phrases with this value are 'A strange
and titanic mausoleum','Madness from the Sea' and 'Cthulhu still
lives'..)
'Certain special formulae and incantations' (the chanting done by the
Cult? How about interpreting the last phrase with this one as a key to
understanding it: 'Call the slow sailing stars by name' = 'Certain
special formulae and incantations' might hint on a hidden formula of
some sort.)
'Unnumbered aeon-dead antiquities'(this might be a reference to the
Great Old Ones too.)
I hope you by now can see how various findings can give you material
and ideas that you can use in your exploration of Lovecraftian
occultism.
On top of this there exists a new exiting way that one can work with
this system on a more intuitive level (and that one can use without
having to get into the gematria at all). A deck of cards, called The
Temple of Abzu Deck, has been created for this purpose. It is based on
the 99 first values of phrases and words calculated with the All-In-One
gematria. The main idea behind the deck is to use various phrases, that
somehow stands out and represent a specific value, in combination with
art to create something in the spirit of the Rorschach inkblot test and
thus evokes inner pictures for the practitioner. Work with the deck has
shown that the cards canbe used as gateways or links to certain astral
experiences and forces. The idea of combining phrases and art and work
with that intuitive has by experience been proven to bring one real
close to the forces of Yog-Sothothery that was the source of
inspiration for Lovecraft in his dreaming.
For more info about the Temple of Abzu deck (the TOA deck) check out [THIS] page or [THIS]
article. You might also want to explore the main site more. Click [HERE]
if that is the case.