This is my article from the Green Trapezoid Newsletter
(you can read more about the newsletter on www.cultofcthulhu.net ). The purpose was to write a
basic introduction to the system.
The All-in-One Gematria
by
Howler
All-in-One
Gematria (or A-I-O in short) is a system of gematria used to study the works of
the author H.P Lovecraft. The system has been explored in an online discussion
group dedicated to explore what Lovecraft called Yog-Sothothery (nowadays mostly
is referred to as Cthulhu Mythos). The main purpose with this system of gematria
is to search for interesting patters that can be used in magical
explorations.
There are a few ways one can approach a system like this
depending on how one view the findings. Let me just list two of them to give you
some ideas:
First of all one can take the approach that reality is
something illusionary and floating and ultimately depends on your view of it. An
interesting way to bring forth changes to the current reality set-up with this
view in mind is to do this is by obsessing over the found patterns (and select
the found patterns one find meaningful) and do this to the degree that it breaks
the subjective set-up and allows one to reconfigure, or even break through, the
matrix according to ones will.
Magical obsession is usually done by obsessing
over pictures but it can be done with numbers as the base too with great
results. The numerical patterns found can for example be used as the basis for
various magic workings and rituals, dream work or art etc..
Another way
is to look at found patters as traces of esoteric knowledge and to separate them
from the mere literary constructions that Lovecraft used to get the stories
floating. A good reason for this view is the well known fact that Lovecraft got
many of the ideas from his dreams, like the name Nyarlathotep to give an
example, and receiving secret knowledge through dreaming is far from a new idea.
This isn't just the case for Lovecraft's 'Dream Cycle' but run like a thread
through all of his works. Lovecraft was an experienced dreamer and used elements
from his dreams as inspiration for his stories.
In the east the method of
receiving esoteric knowledge through dreaming has been known for ages. In
Buddhism there is this thing called 'termas' which means 'treasures' and the
term is used to describe hidden things that can be either physical object such
texts buried in the ground/cave etc. or hidden encoded within the elements/ether
and so on. When the time is right someone will find this treasure or receive
this knowledge and thus it can be passed along to other humans. There exist a
'Dream Yoga' tradition in Buddhism and many religious scriptures and practices
are said to have been received though this tradition. This is the sort of occult
knowledge that might be hidden in Lovecraft's works. So with this take on it the
A-I-O gematria system is used to search for and separate dream termas from his
literary constructions. The findings can then be used further in practical
occult work or in related areas too and I gave some suggestions in the section
about magical obsession.
Let's move on to why the system is
called 'All-in-One', a name known to Lovecraft fans as a title for the
entity called Yog-Sothoth. To answer this we have to talk about how the system
came into being. It started by a dream about fractals and spirals that I had
during a time when I experimented with various gematria set-ups for the English
language. The dream inspired me to try to base a new system on a sequence of
numbers that are closely connected to fractals and the chaos theory, namely the
Fibonacci sequence. After applying that to the English alphabet by dividing it
into 8 groups (the trick to get 26 to 24 characters is that v&wand c&k
is bundled together) I tried it out and the system was found interesting, but I
put it aside while working on other projects. Later talk about applying gematria
to Lovecraft's works came up so I dusted it off and it has been found highly
suitable for this work. It was first simply called 'Fibonacci Gematria' but
since 'Fibonacci' and the phrase 'All-in-One' was found to have the same
gematrical value the name change came natural. It has later been found that it
would also have been equally natural to in fact call the system 'Cthulhu
Gematria' but more about that when we go into practical calculations. One can't
help reflecting on how the Yog-Sothoth title 'All-in-One' is a very suitably
name for a system built upon the Fibonacci numbers as those numbers seems to be
everywhere in nature, from the number of pedals on a flower to the shape of sea
shells, and it's in fact so common that it's sometimes referred to a 'Law of
Nature'. The Fibonacci sequence is the sequence of numbers where each value is
obtained from the sum of the two preceding after two starting values. The higher
a number is in the sequence the closer to the Golden Ratio it gets. On top of
that there are many other area were these numbers are present and one example is
how the now widely discussed Mayan calendar actually has the number 13 (both a
Fibonacci number and a Prime number) as its base number (in the case of A-I-O in
fact the eight group used by the system).
Before we go into how the
system works and get into some examples let us first summarize the above. A-I-O
is based upon the first eight values from the famous Fibonacci sequence and it
is used to through the author H.P Lovecraft's works in search after interesting
patterns.
Okay with that done let's take our first look on the
system.
The first eight values in the sequence are:
0 1 1 2 3 5 8
13
And by using eight values it's easy to divide the English alphabet in
three parts (8 * 3 = 24 and as c&k and v&w can be said to be connected
to each other and thus bundled together) and assign it the sequence like
this:
All-in-One Gematria:
a b c&k d e f g h
i j l m n
o p q
r s t uv&w x y z
0 1 1 2 3 5 8 13
a,i,r =
0
b,c,j,k,l,s,t =1
d,m,u = 2
e,n,v,w = 3
f,o,x = 5
g,p,y =
8
h,q,z =13
An example: Let's say we want to calculate the number of
the word: 'magic'. We then look each letter up in the list above and add them up
together in this way:
'magic':
(2)m+ (0)a + (8)g + (0)i + (1)c= 2 + 0 + 8
+ 0 + 1 = 11
Let's goon with some more examples but within a more
Lovecraftian context.The beginning examples mainly concentrate around the name
Yog-Sothoth but the same type of findings can be found about many other deities,
areas and phrases in his work. Anyway here we go:
First let us go back to
the question about why this system is called All-in-One gematria instead of the
previous name. Well as its primary use is to calculate works from Lovecraft
changing the name reflecting this was tempting and it was found
that
'Fibonacci':
(5)F +(0)i + (1)b + (5)o + (3)n + (0)a + (1)c + (1)c +
(0)i = 16
has the same value as
'All-in-One':
(0)A + (1)l + (1)l -
(0)i+ (3)n - (5)O + (3)n + (3)e = 16
Also Yog-Sothoth as the 'All-in-One'
is also referred to as the 'One-in-All' with combined
(16)'All-in-One' +
(16)'One-in-All' = 32 which is the number of paths + sephirah on the tree of
life (22paths + 10 sephirah).
There is another intriguing connection to
Lovecraft's Yog-Sothothery in general and the deity Cthulhu specifically. This
is the why it also could have been 'Cthulhu Gematria' or something similar.
Let's check out the number of
'Cthulhu':
(1)C + (1)t + (13)h + (2)u + (1)l
+(13)h +(2)u = 33
That is in itself is an interesting number but I got
surprised when I decided to add up the 8 first numbers from the sequence A-I-O
is created upon:
0 + 1 + 1 + 2 + 3 + 5 + 8 + 13 =33!
Yes, it adds up to
the number of Cthulhu! And on top of this we could write the 'All-in-One' as a
title:
'The All-in-One' and that also have the value 33.
Let us also
explore the word 'Yog-Sothothery' which is the word Lovecraft himself used to
describe the stuff that later came to be known as the 'Cthulhu Mythos' (the
later phrase was invented by August Derleth).
'Yog-Sothothery':
(8)Y +(5)o
+ (8)g + (1)S + (5)o + (1)t + (13)h + (5)o + (1)t + (13)h + (3)e+ (0)r + (8)y =
71
Now the number of 'Yog-Sothoth' happens to be 60
(8)Y + (5)o
+ (8)g + (1)S + (5)o + (1)t + (13)h +(5)o + (1)t + (13)h =60
And as we
previously calculated 'magic'= 11, so 'Yog-Sothoth' + 'Magic' =71, so
Yog-Sothothery can be interpreted as Yog-Sothoth Magic!
If we also allow
ourselves to play around with reduced numbers (as in numerology) and can't help
reflect upon the fact that:
'Yog-Sothoth'= 60 is reduced to 6 (6 + 0 = 6) and
that the same number as the reduced values for 'key' = 12 =>3(1 + 2 = 3) +
'gate'=12 =>3(1 + 2 = 3) added together (remember how Yog-Sothoth is referred
to as the key and the gate in the works of Lovecraft).
Also as a last
example with Yog-Sothoth we can't resist to comment on how many people draws
parallels between Yog-Sothoth and Choronzon even if this is taking it a bit away
from the Lovecraftian paradigm. Choronzon, the Dweller in the Abyss & Demon
of Dispersion etc., is said to have the number 333 attributed to it.
333
in can be written as 3 3 3 or 'three three three'
'three' gives us the
value:
(1)t + (13)h + (0)r + (3)e + (3)e = 20
So 'three three three' = 60,
the number of Yog-Sothoth!
Some other examples:
The last paragraph
of 'The Hound' begins with 'Madness rides the star wind...'
'Madness rides
the star wind...”
(12)Madness + (6)rides + (17)the +(2)star + (8)wind = 45
and that happens to be the same name as 'Yuggoth'.
How is Yuggoth
described in Lovecraft's work? Let's look at an example:
'Yuggoth... is a
strange dark orb at the very rim of our solar system... There are mighty cities
on Yuggoth-great tiers of terraced towers built of black stone... The sun shines
there no brighter than a star, but the beings need no light. They have other
subtler senses, and put no windows in their great houses and temples... The
black rivers of pitch that flow under those mysterious cyclopean bridges-things
built by some elder race extinct and forgotten before the beings came to Yuggoth
from the ultimate voids-ought to be enough to make any man a Dante or Poe if he
can keep sane long enough to tell what he has seen...' - From H. P. Lovecraft's
'The Whisperer in Darkness'
So it looks like the phrase 'Madness rides
the star wind' could in fact be a hidden reference to Yuggoth! It even looks and
feels right in writing:
Yuggoth - Madness [that] rides the star
wind.
There is many more like this. For example one can't help reflecting
on the fact that the value for the phrase:
'The Call of Cthulhu'=
63
And that happens to also be the value for phrases
suchas:
'Cthulhu Fhtagn'
'A dead fleshless monstrosity' (keep in
mind how the great old ones are described...is this what 'fleshless' is about:
'they had shape -for did not this star-fashioned image prove it? - but that
shape was not made of matter.' [Quote from 'The Call of Cthulhu']
'Dead
Cthulhu waits dreaming'
'A ring of worshippers'(A reference to the
Cthulhu Cult hearing the call?)
'Call the slow sailing stars by name'
(Might have to do with: 'When the stars were right, They could plunge from world
to world through the sky' [Quote from 'The Call of Cthulhu']. Actually 'The
stars are right' seems to also have a connection to the phrase we discussed
above, 'Madness rides the star wind' as this seems to describe well what will
happen when the Great Old Ones jump between worlds, and interestingly the two
phrases both have the same gematrical value and let me just briefly mention that
some other phrases with this value are 'A strange and titanic
mausoleum','Madness from the Sea' and 'Cthulhu still lives'..)
'Certain
special formulae and incantations' (the chanting done by the Cult? How about
interpreting the last phrase with this one as a key to understanding it: 'Call
the slow sailing stars by name' = 'Certain special formulae and incantations'
might hint on a hidden formula of some sort.)
'Unnumbered aeon-dead
antiquities'(this might be a reference to the Great Old Ones too.)
I hope
you by now can see how various findings can give you material and ideas that you
can use in your exploration of Lovecraftian occultism.
On top of this
there exists a new exiting way that one can work with this system on a more
intuitive level (and that one can use without having to get into the gematria at
all). A deck of cards, called The Temple of Abzu Deck, has been created for this
purpose. It is based on the 99 first values of phrases and words calculated with
the All-In-One gematria. The main idea behind the deck is to use various
phrases, that somehow stands out and represent a specific value, in combination
with art to create something in the spirit of the Rorschach inkblot test and
thus evokes inner pictures for the practitioner. Work with the deck has shown
that the cards canbe used as gateways or links to certain astral experiences and
forces. The idea of combining phrases and art and work with that intuitive has
by experience been proven to bring one real close to the forces of
Yog-Sothothery that was the source of inspiration for Lovecraft in his
dreaming.
There is much more to say about this deck but that would mean a
full article on its own so perhaps I can get deeper into the cards and practical
uses on some future time.
If you want to explore the A-I-O Gematria
system more or the Temple of Abzu deck then check out my site:
WWW.BLACKALCHEMY.NET
Among other
things you will find an online calculator for the gematria and the whole deck of
cards for printout. You will also find contact information.
I hope you
all have enjoyed the article
In Wyrd Waters
Howler